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Grid Forge TD

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Devlog

  • Grid Forge TD - Version 0.42
    January 19, 2026 by yarrichar
    Version 0.42 is a small update: * Fixed a bug where the tetromino stacking bonus wasn't being applied to cannons * If the path changes enemies wait a couple of tiles before re-routing * Added a new up... Continue reading
  • Grid Forge TD - Version 0.41
    January 17, 2026 by yarrichar#Update
    I've just released Version 0.41! Main changes are: UI update Onboarding improvement / simplification Enemy targeting improvements - you can now apply selected targeting to all towers, or all towers of... Continue reading
  • Grid Forge TD - Update 3
    October 20, 2025 by yarrichar
    Update 3 The change includes: Fast forward button - active while holding space, or you can click it to toggle it on. Start next wave key binding changed to f Improved onboarding Visual updates to how... Continue reading
  • Grid Forge TD - Update 2
    October 08, 2025 by yarrichar
    A quick update to implement a few suggestions: Use the number keys to quick select your next tetronimo to place Press spacebar to send the next wave (provided the previous wave has finished spawning)... Continue reading
  • Grid Forge TD - Update 1
    October 07, 2025 by yarrichar
    Onboarding changes: Now you start with 10 gold, and the ability to place towers Tetronimo stacking: Now starts at level 0 so there's one less new thing to get across. New upgrades Critical hits: upgra... Continue reading
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